Soft Robotics Simulation
Using GPU parallel programming, we created a simulation engine for deformable bodies with the intent of using it for soft robot simulations. The engine runs in near real-time and allows for a variety of complex properties such as self-actuation and interspersed materials.
Created by the Columbia University Creative Machines Lab https://www.creativemachineslab.com/ Authors: Joel Clay, Sofia Wyetzner, Alex Gaudio, Jacob Austin, Hod Lipson